SquareMatrix.java
/*
* JPPF.
* Copyright (C) 2005-2017 JPPF Team.
* http://www.jppf.org
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jppf.example.aparapi;
import java.io.Serializable;
import java.util.Random;
/**
* This class represents a square matrix of arbitrary size.
* The values are stored in a one-dimensional float array of length <code>size*size</code>.
* @author Laurent Cohen
*/
public class SquareMatrix implements Serializable {
/**
* Explicit serialVersionUID.
*/
private static final long serialVersionUID = 1L;
/**
* The range of values for random values.
*/
private static final float RANDOM_RANGE = 1e6f;
/**
* The size of this matrix. The matrix contains size*size values.
*/
private int size;
/**
* The values in this matrix.
*/
private float[] values;
/**
* Initialize this matrix with a specified size.
* @param size the size of this matrix.
*/
public SquareMatrix(final int size) {
this.size = size;
values = new float[size * size];
}
/**
* Initialize this matrix from an array of flot values.
* @param values the values of the matrix.
*/
public SquareMatrix(final float[] values) {
if ((values == null) || (values.length < 1)) throw new IllegalArgumentException("matrix values must be a non empty float[]");
int newSize = (int) (Math.sqrt(values.length));
if (newSize * newSize != values.length) throw new IllegalArgumentException("not a square matrix");
this.size = newSize;
this.values = values;
}
/**
* Initialize this matrix with random values.
*/
public void assignRandomValues() {
Random rand = new Random(System.nanoTime());
for (int i = 0; i < values.length; i++) {
// values in ]-RANDOM_RANGE, +RANDOM_RANGE[
values[i] = RANDOM_RANGE * (2f * rand.nextFloat() - 1f);
}
}
/**
* Get the size of this matrix.
* @return the size as an integer value.
*/
public int getSize() {
return size;
}
/**
* Get a value at the specified coordinates.
* @param row the row coordinate.
* @param column the column coordinate.
* @return the specified value as a float.
*/
public float getValueAt(final int row, final int column) {
return values[row * size + column];
}
/**
* Set a value to the specified coordinates.
* @param row the row coordinate.
* @param column the column coordinate.
* @param value the value to set.
*/
public void setValueAt(final int row, final int column, final float value) {
values[row * size + column] = value;
}
/**
* Compute the result of multiplying this matrix by another: thisMatrix x otherMatrix.
* @param otherMatrix the matrix to multiply this one by.
* @return a new matrix containing the result of the multiplication.
*/
public SquareMatrix multiply(final SquareMatrix otherMatrix) {
if (otherMatrix.getSize() != size) return null;
SquareMatrix result = new SquareMatrix(size);
for (int i = 0; i < size; i++) {
for (int j = 0; j < size; j++) {
float value = 0f;
for (int k = 0; k < size; k++)
value += otherMatrix.getValueAt(k, j) * getValueAt(i, k);
result.setValueAt(j, i, value);
}
}
return result;
}
/**
* Multiply a row of this matrix by another matrix.
* The result is a row in the resulting matrix multiplication.
* @param n the index of the row in this matrix.
* @param matrix the matrix to multiply by.
* @return a new row represented as an array of <code>float</code> values.
*/
public float[] multiplyRow(final int n, final SquareMatrix matrix) {
float[] result = new float[size];
for (int col = 0; col < size; col++) {
float sum = 0f;
for (int row = 0; row < size; row++) {
sum += matrix.getValueAt(row, col) * getValueAt(n, row);
}
result[col] = sum;
}
return result;
}
/**
* Get the values.
* @return an array of float.
*/
public float[] getValues() {
return values;
}
}